Unprotected ruleset in Splinterlands - your health is your most important asset


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So new week in Splinterlands. New comments from me, along with a new battle to share. Nice for the reader, not so nice for my strategy: The weekly post-challenge images became less generic, so I need to use the same images with the other authors to stay aup-to-date. ;)

What's going on in the Splinterverse? -Again not too much. As far as I heard Land got postponed and the tower defense game still has not been released, but I read something of anyone who bought at least one pack will gain access, soon. I fear this is not true for those who bought on secondary markets (like me).

Btw. did you happen to look at the Chaos Legion prices recently? -I was just astonished to see Obsidian summoner (and Kelya) to go well below a dollar per bcx.

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Ruleset of the week: "Unprotected" is its name. Its effects could be described in two words: "no armor".

However the fineprint is a bit more elaborate, find it here:
"All armor is removed from units and one cannot gain armor.
Shield and Divine Shield are unaffected."

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Let's look again at one of my battles and look for implications. This time with "Unprotected" ruleset:
https://splinterlands.com?p=battle&id=sl_079dfab8288ceb13c3907579f842ef06&ref=jdike

1setup.png

In a way both me and one of my opponents had again a bit of the same idea: Use a healer to boost the main tank. Otherwise while I went with Ranged attack, my opponent did go with melee attack.
However my opponent chose with Kelya a caster which gives his units an armor bonus. This is a bonus "Unprotected" ruleset actually ruled out.

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However as soon as in Round 1 it did not look too good for me. I lost my Pelacor Arbalest unit which should have been my main damage dealer. In a way my main flaw in this battle became evident, already...

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...and in Round 2 with the loss of Time Mage it became even clearer. I neglected the health of my units. Basically it means one hit by my opponent = another one of my units hits the dust.

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So no wonder I did not win. My opponent did not even lose a single (1 mana cost) unit!

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So what is the conclusion? -If there is no armor to protect your units... something else becomes even more important: Health!
What is true for your life, also holds truth for your Splinterlands units: Health is most important!

Actually this is nothing new, but "Unprotected" ruleset highlights its importance even more.
So after reading this post I hope next time you face this ruleset you are cleverer than me.

You are still not into the Splinterverse, but you consider joining? -Consider using my sign-up link, too: https://splinterlands.com?ref=jdike

 

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