Good day everyone,
I hope you are all well and having an excellent day, welcome to CryptoGod-1's blog on all things gaming and literature. Following on from a post I did titled "Elementary my dear Watson" where I brought up the topic of the latest game which will be released in the Sherlock Holmes series by Frogwares, I have since decided to do a post on each of the individual games to give readers a better idea of one of my favourite gaming series ever created. Today I will be looking at the eight game in the series, called Sherlock Holmes: The Devil's Daughter.
The first post in the game series was Sherlock Holmes: The Mystery of the Mummy
The second post in the game series was Sherlock Holmes: The Case of the Silver Earring
The third post in the game series was Sherlock Holmes: The Awakened
The fourth post in the game series was Sherlock Holmes Versus Arsène Lupin (aka Nemesis)
The fifth post in the game series was Sherlock Holmes Versus Jack the Ripper
The sixth post in the game series was The Testament of Sherlock Holmes
The seventh post in the game series was Sherlock Holmes: Crimes & Punishment
Sherlock Holmes: The Devil's Daughter
The eight game in the series, Sherlock Holmes: The Devil's Daughter, is set in 1896 and follows the events of The Testament of Sherlock Holmes. Sherlock is now taking care of Moriarty's daughter, Katelyn, while keeping her true origin as a secret. The game was released in 2016 for Microsoft Windows, PlayStation 4, and Xbox One.
The game begins in 1896, and follows on from the events of The Testament of Sherlock Holmes. Professor James Moriarty is dead and Sherlock Holmes is now taking care of Moriarty's daughter, Katelyn, and in doing so is keeping her true origin as a secret. A new neighbour moves in next door to Holmes, a woman by the name of Alice De'Bouvier. She befriends Katelyn, and in doing so beings causing emotional issues between Holmes and Katelyn. As the game develops and Holmes solves different cases, he ensures to discover the true identify of Alice's origin along with her true intention, and in doing so he must fight not to reveal a secret, but to keep one.
The game features five individual cases which are all separate from each other. Each case is self-contained and any moral choices made in one case does not relate to another.
You can first the previous cases here:
Sherlock Holmes: The Devil's Daughter - Case 1: Prey Tell
Sherlock Holmes: The Devil's Daughter - Case 2: A Study in Green
Infamy
The third case begins with Holmes at his desk being interrupted by Katelyn. The girl is all excited due to an American actor Orson Wilde coming to stay with them, with his aim being to study Sherlock for an upcoming role in a play. Katelyn explains to Holmes that she will be staying with Alice De'Bouvier while Orson stays with them, to the dismay of Sherlock. Once Orson arrives, Holmes does a quick deduction and notices the American follows fashion trends and is full of American pride. After Katelyn gives Orson her room, the actor decides to go and get some tea off of Mrs. Hudson. Holmes sees his opportunity and searches through his new guests belongings, but only finds traditional acting gear such as make-up. When Orson arrives once more he has a slight mishap with Holmes analysis table, before a lady arrives in distress. Miss Mary Sutherland. She needs Holmes to help discover why her fiancé, Hosmer Angel, had left her, and why her father will not help her in searching for him. Holmes deducts she is clearly wealthy and has quite the impressive engagement ring, and Mary explains how her 'father' is in fact her stepfather and not much older than her. Mary was left an inheritance from her Uncle Ned and by living at home her family makes use of that income. She also met Hosmer at a ball, albeit one her 'father' did not want her to attend. After meeting again for an evening walk they got engaged, and meet several more times before Hosmer stopped sending Mary letters as a means of contact. Holmes examines a letter Mary received from Hosmer, and notices it is typed with a typewriter. He scans it for mistakes, and after Mary gives Holmes a letter from her father, Holmes finds similar mistakes in this one. They were written with the same typewriter. After putting the clues together that Mary has poor eyesight and her stepfather clearly wants to keep her around and obedient to maintain access to her wealth, Holmes has a choice to make. He can breaks the news to Mary that her father in fact disguised himself as Hosmer to play a cruel trick on her and make her not want to leave the family, or that he had paid an actor to do so. Either way she was fooled into thinking she had met the man of her dreams, when in fact she was being manipulated into thinking her man had abandoned her and that her family was best for her, which results in Mary leaving distraught.

That night Holmes is startled by a loud noise at 221B Baker Street as he is sitting in his room smoking. Holmes heads into the living room to investigate, discovering Toby barking and the window broken. There is a ticking object on the floor, a bomb! Holmes slowly examines it to discover a clock, a battery, explosives, and a contract. With two minutes to defuse it, Holmes grabs his pliers and carefully cuts the wires. Once the bomb is defused, Orson comes running into the living room in shock and horror of someone trying to kill him. Wiggins arrives, claiming to have seen the person who did it but being unable to catch them. Holmes questions him further, discovering the man has black hair and a hair lip, while Wiggins also managed to grab the man by his sleeve but the perpetrator wriggled loose. Holmes examines the jacket, discovering a pocket knife with the initials 'J.T.' inscribed onto it, along with a poem. Orson knows the poem is actually a song which is about the American Revolution and the Boston Tea Party. Holmes then checks his encyclopaedias regarding the 'Green Dragon Tavern' which was mentioned in the song. The Tavern originated in Boston but a number or replicas have opened in Europe, including one in Whitechapel, London. A lead at last, however, it is still night and time to sleep.
Holmes awakens in the morning to discover Katelyn near the window, watching as Orson is below on the street informing the public of 'Holmes heroics' the previous night. She explains to Holmes Alice is taking her to the zoo for her birthday, and the pair have a slight argument as Katelyn exclaims 'she wishes Alices would adopt her' and 'why did her parents ever entrust her to Sherlock?' Holmes decides to investigate Alice's flat while she is out at the zoo with Katelyn, but instead of going via the street and front door where he might be seen, Holmes jumps from his balcony to hers and lockpicks the door.
Inside the room Holmes notices a chair where Alice apparently sleeps. He also discovers she is working as a seamstress, has a gift for Katelyn, and a phonograph tube. Inside a locked box, Holmes learns that Alice grew up with her Aunt until she became too ill, and ended up living in a number of adopted homes. She disliked them all. Holmes also notices notes she has taken regarding his activity, and a key. Inside the upstairs living room Holmes learns Alice used her mothers last name to lease the flat, while also noting a book on what looks like 'witchcraft and exorcism.' Downstairs Holmes finds a locked door which he opens with the key he discovered earlier. Inside this room, to his horror, This room is clearly where Alice practices her 'spiritualism' and within are pentagons, photos of the deceased, item which belonged to them in life, and a desk.

At the desk Holmes discovers a picture of 'William Hamilton,' a man Holmes arrested twenty years prior. There is also a newspaper article which states a mass suicide took place in Spain and only a single child survived, a young Alice. Finally, a phonograph where Holmes plays the cylinder he found earlier and a new one. Alice is communicating with the dead, first her father William, but also with Zacharias Greystoke, the victim from the previous case 'A Study in Green.' Once Holmes has examined everything, including the pictures of Napoleon, Lincoln, and Darwin on the walls, he returns to his apartment. After donning a disguise befitting for the tavern, one of a bandit, Holmes sets out to Whitechapel.
Holmes arrives in the area in the evening time, with a game of arm wrestling taking place. Walking up the street and through the gates, he arrives at the entrance to the Tavern. Once inside Holmes beings to eavesdrop, listening in on a variety of conversations while also observing the patrons in the tavern. He learns a man is disappointed to have failed in the attempt on Sherlock, along with the requirement for a pass to get upstairs where the man with the hair lip apparently is located. Holmes follows a burly man outside and manages to pick his pocket to get his pass, and heads back inside. Upstairs Holmes finds himself in a gambling den, and spot the man with the hair lip. He is speaking with a guard before leaving through a door. Holmes is restricted from following him by the guard, so aims to create a diversion amongst the gamblers. Holmes spots a player using a concealed device to cheat with cards, Holmes grabs a knife and cuts the rope to the mechanism, causing a fight to break out and diverting the guards attention, allowing Holmes to sneak out of the now unguarded door.
Outside Holmes follows the path through the dockland area and ends up at an impasse. Making use of some loading crane, Holmes manages to swing across to the building where the man was last seen. Within Holmes finds an empty room and a table with a hidden compartment. Within is a list of gambling earnings, along with a mysterious key. The accounting letter is addressed for a mister Jack Cole, who Holmes knows as 'The Hammer.' On a bench near the wall Holmes find a pack of cards full of Aces, while also a contraption similar to the one the man wore in the gambling room. At the back of the room Holmes discovers a bookcase with a secret door, requiring the key. Once open, Holmes enters and go down the staircase it was hiding.
In the room below Holmes discovers a bunch of items stolen by Jack Cole's gang, along with a sleeping quarters. There is also a briefcase from the man with the hair lip, containing valuables and a photo of his family. Along with the photo of the mans front door, there is a receipt from 'Bulter's Pawn Shop' which Holmes deduces must be near to the mans house. Holmes hears a commotion, and peering through a hidden window he sees Orson walking into the Tavern dressed as a detective. Dressed as Holmes. To his horror, Holmes must act quickly to save the actor. Holmes races back to the Tavern and exclaims 'I'll kill you Holmes when he enters.' Pushing a man aside, Holmes shoves Orson away from a punching man and acts fast to stop the pursuing men. He knock over a stool to trip one, smashing another in the face with a bottle, shoves another man into one attacking, and use a hat from one of the attackers to make the barman miss when shooting at Holmes with his rifle. The pair escape and return to 221B Baker Street.

Back at Baker Street Holmes encounters Alice near Mrs. Hudson's entrance. He approaches her on why she moved next to him and why she is using Katelyn to get to Holmes, but Alices brushes it all off and claims she merely moved there by chance when the opportunity arose, and hope Holmes could help her learn more about her father. Back in his own apartment, Holmes searches for information on Jack Cole and his gang, along with the death of Alice's father when he tried to escape from prison. After some irritating conversation with Orson regarding how lucky he was that Orson went to the Tavern, Holmes then makes his way to Lambeth Street where the man with the hair lip resides.
Making use of the photo Holmes found, he searches for a matching door to discover where the man with the hair lip lives. After searching around Lambeth Street, Holmes finds the correct door. Upon entering and going upstairs to the inner door, Holmes is encountered by the man, Jerimiah, elderly mother. She is clearly religious and a devout protestant, but is unwilling to speak with a stranger. Holmes makes his way back to 221B Baker Street and disguises himself as a man of the cloth, Holmes also sends Wiggins on a mission, protocol 2.5, at Lambeth Street.
Once Holmes returns to Lambeth Street he meets Wiggins, who is ready to go. Holmes discovers the main door is locked, but he uses a ploy of throwing a stone at the window and pretending he chased off some rascals, which convinces the woman to invite Holmes in for tea. Her name is Margaret Thorne and she confesses that she is worried about her son, Jerimiah, as she has noticed he is moody and nervous of late. He has not returned home since last night, and Margaret is unaware of any job he may have. Holmes convinces her to let him search the house for any demon which may be present. Holmes walks around and performs an exorcism on the home, thanks to the help of Wiggins and his friends as part of Protocol 2.5 in which they cunningly 'possess' the objects from outside to trick Margaret. She then goes outside which allows the detective to search Jerimiah's room. Within the room Holmes discovers plans for a home made bomb, and a solenoid for making the bomb. Damning evidence, but Holmes also finds a torn up letter. After piecing it back together, Holmes discovers that Jerimiah was threatened by someone named the Dart. Perhaps Jerimiah is not so guilty after all. There is also a suitcase packed with items, showing he was clearly planning on leaving soon. Holmes leaves the house to the praise of Margaret, and heads back to 221B Baker Street.

After searching through his old newspapers, Holmes discovers 'The Dart' is a gang leader who was imprisoned in the past by Sherlock. Once Holmes has changed back into his regular attire, he makes his way to Scotland Yard where he needs Lestrade to arrest both Jack 'The Hammer' Cole and 'The Dart', also known as Percy Flemming. After talking to Lestrade, and the officers going about their work to arrest the pair, Holmes gets to interrogate them both but first he checks their belongings. Coles has a few personalised item of thuggery, while Percy has items reminiscent of the brothels in Rome along with a peculiar list.
First up is Jack 'The Hammer' Cole, who Holmes had dealt with years prior, along with his brother. The mention of his brother makes Cole quite angry, as Cole blames Holmes for the fact his brother became a cripple. Holmes claims it was just an accident, but Cole makes it clear he cannot wait to see Holmes dead, however he was not involved in the bomb incident at 221B Baker Street. He has an alibi, of being at his Tavern for that entire evening. When questioned about the man with the hair lip who brought a suitcase full of valuable silver, Cole is shocked that Holmes is aware but denies doing anything illegal.
Next up is Percy Flemming, a well dressed and fashionable man, he initially denies knowing of Jerimiah but when Holmes brings up the letter threatened the lad, Percy immediately deflects saying it was just a reminder to pay his debts. As for Cole, Percy only knows him from Cole supplying girls to Percy's business, but he claims that Cole is a hot headed man who wants revenge on Holmes for what happened to his brother.

Holmes makes his way back to 221B Baker Street and begins looking through his achieves, and immediately he realise the list from Percy is a type of word encryption. After deciphering the Caesar's shift encryption, Holmes notes that Jerimiah's name in on the list, and the list is full of names of people who owe Percy money. Pleased with himself, Holmes moves towards the window, and looking down onto the street below he notices Orson being kidnapped by a man with a gun. Holmes races downstairs to see the carriage riding away with Orson inside it, and hails his own carriage to follow them.
The carriage has led Holmes to a graveyard, although there are men guarding the gate so Holmes must find a way to sneak inside. The entire area is covered with patrolling guards, so Holmes needs to be patient and sneak past them through the gravestones to save Orson. After weaving his way through the graves to avoid the patrol, Holmes makes his way across a river thanks to a fallen tree and arrives at the ruined church. The carriage which had Orson is outside, On the carriage Holmes notices blood stains, a cracked windows and scratches, a clear sign of a struggle and that these men were rough with Orson. Continuing around the church Holmes discovers more patrols and spots Orson being pushed through a door by Jerimiah, which is then shut by the guards. Holmes sneaks through this section of guards and gets to the locked door at the end, but there are two guards there. Moving away from them, Holmes discovers a gong and a ladder. Using the gong as a distraction, Holmes climbs away via the ladder and manages to get into the room where Jerimiah is holding what he believes is Sherlock, but is in fact Orson.
Holmes enters the room to discover Jerimiah holding Orson at gunpoint. Jerimiah is shocked to discover a second Sherlock, and Orson using the distraction to grab a knife from Jerimiah and stab him! With Jerimiah laying on the floor bleeding, Holmes grabs Orson and the pair escape to Scotland Yard. Holmes informs Lestrade of the the men attempting to take his like at St. Patrick's Abbey, and asks the inspector to keep an eye on Orson although does not divulge the information of the stabbing. Holmes asks Orson about what he remembers, and the actor informs him that Jerimiah mentioned the Dart and how they should wait until he was released. Clearly they were his men and he was seeking revenge on Sherlock. Now Holmes must make his final deductions and decide who is the culprit in this case, while also considering the loss Jerimiah's mother has suffered.

Percy Flemming - Holmes can decide Percy 'The Dart' was the mastermind behind the attempts on his life as revenge from the criminal underworld. If Holmes choses to condemn Percy then Holmes tells Percy in front of Lestrade that he is charged with attempted murder. Holmes claims that Jerimiah told Holmes before his death that Percy had threatened him into creating the bomb, and when that failed, that Percy had forced him to kidnap Holmes. Lestrade makes it clear that attempting to murder Holmes is the quickest way for someone to get hanged. Percy Flemming protests his innocence but to little effect.
If Holmes choses to absolve Percy then Holmes charges Percy with conspiracy to commit murder. This time Holmes lays the blame on Jerimiah, saying he convinced Percy to attempt to kill Holmes in return for the debt he had with Jerimiah, and because he knew of the sordid past between Percy and Holmes. Percy agrees, claiming Jerimiah was the mastermind, and Holmes tells him to just leave.
Jack 'The Dart' Cole - Holmes can choose 'The Hammer' as the culprit, with Jack Cole intent on revenge for what previously happened to his brother. If Holmes decides that the best course of action for Cole is to condemn him then Holmes accuses Cole of attempting to murder him. Cole denies it immediately but Holmes is persistent that it was because of what happened to Coles brother. Lestrade confirms that he will make sure Cole gets punished, and orders his officers to take him to the cells.
However, if Holmes decides to absolve Cole then once again Holmes accuses Cole of attempting to murder him. Cole denies and Holmes makes it clear he understand that life became difficult for Cole's brother after he became crippled. Therefore Holmes has decided to release Cole due to the fact he was fortunate that Holmes did not die, but makes it clear he never wants their paths to cross again.
Orson Wilde - If Holmes choses that Orson was the person behind the threats on Holmes life, it was because the actor became so obsessed with Holmes that he literally wanted to become the detective and couldn't have the original around to get in his way. If Holmes believes that condemning Orson is the best option then the scene begins with Orson in the interrogation room. He informs Holmes how grateful he is for the experience to see the sights and smells of the criminal world, but he is ready to go home now. Holmes has other ideas, and claims Orson not only made the attempt on Holmes' life, but also killed Jerimiah in cold blood to cover his tracks. Orson had hired Jerimiah to kill Holmes and when that failed, his best way to ensure there were no loose ends was to kill him. Lestrade confirms the case is solved and that Orson will face the gallows, although the actors claims he couldn't possibly as it would mess up his hair.
The other option for Wilde is to absolve him, and if Holmes choses to go down this route then once again Orson thanks Holmes for the opportunity of this wonderful experience. When Holmes questions him on why Jerimiah died, Orson claims it was self defence. Holmes instead believes that Orson was obsessed with becoming Holmes, with his end goal being the death of the real Holmes. Orson hired Jerimiah to do the dirty work and then disposed of him. Orson denies this but Holmes claims he is mentally unwell and sends him to the mental institution to help him.
System Requirements
To run this game on your PC it will require a minimum of the following as per Steam:

As a little piece of trivia, the phrase used by Sherlock of "the games afoot" was actually borrowed by Sir Arthur Conan Doyle from Shakespeare's "Henry V."
Have a great day.
Peace. CryptoGod-1.
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