Cosmic Games and Design

Cosmic Games and Design

Adventures in games, gaming, and game development.


Streaming on Dtube

4 Jun 2019 1 minute read 0 comments CosmicCitadel

Streaming on a blockchain platform can be a tricky thing from a technical point of view. Blockchains are designed for recording sets of data, not streaming information. Dtube uses IPFS to host its video files and that platform also wasn’t designed fo...

New Walmart Tablets

25 May 2019 1 minute read 0 comments CosmicCitadel

New Walmart Tablets Walmart has recently released a new series of inexpensive tablets through their Onn brand, which is the in-house Walmart electronics brand. Walmart seems to have a brand for everything, including electronics. They’re encouraged to...

Cryptocurrency in the MUD

17 May 2019 2 minute read 0 comments CosmicCitadel

Lately I’ve been thinking about MUD. Not the stuff that squishes between your toes when you go outside in the rain and realize you forgot to put your shoes on, but Multi-User Dungeons, one of the earliest forms of multiplayer online gaming. MUDs are...

Jupiter Lander on the Commodore 64

16 May 2019 1 minute read 0 comments CosmicCitadel

This is Jupiter Lander for the Commodore 64, a simple lander game from the early days of Commodore. One of the things that’s particularly interesting about it in my opinion is the fact that it includes a basic physics simulation, with the lander int...

Buck Rogers Arcade Game on the Commodore 64

13 May 2019 1 minute read 0 comments CosmicCitadel

Buck Rogers is another classic arcade port on the Commodore 64. This game is composed of two parts. In the first you fly around in your ship where you have to fly between pylons in order to clear the level, while also clearing the path from aliens....

Sheep in Space on the Commodore 64

6 May 2019 1 minute read 0 comments CosmicCitadel

This is, shall we say, a rather creative game for the Commodore 64. In this game, you play a sheep that flies around shooting at or spitting at… I’m not sure which… alien ships. Occasionally you get hungry and have to land at a patch of grass to eat...

Paperboy on the Commodore 64

4 May 2019 1 minute read 0 comments CosmicCitadel

The classic game of Paperboy on the Commodore 64. The game controls aren’t the best, with the NES version being better. This is one of those games that was really only ported to the Commodore 64 because it was such a popular game and sold so well th...

Lazy Jones on the Commodore 64

4 May 2019 1 minute read 0 comments CosmicCitadel

This is Lazy Jones on the Commodore 64. This is certainly a different sort of game. In this game, you play the part of a hotel worker going from room to room playing all the little mini-games that are in them while earning points. It’s arguably not...

Adding Game Levels and Writing Games

2 May 2019 1 minute read 0 comments CosmicCitadel

As I’ve progressed through developing my current simple game, which is only the second game I’ve written with the D programming language (https://www.dlang.org) and the Dgame library, I’ve reached the point where it’s time to start adding more levels...

A Rather Interesting Game Bug

27 Apr 2019 1 minute read 0 comments CosmicCitadel

While working on the game I'm creating every now and then I'll come across some interesting bugs, especially when rewriting part of the code. With this particular bug, I was working on the spawning of diamonds, and this was the result.  I found it a...