Changed engine for better performance, new graphics and artistic support, DEVLOG Life-Bound Souls
28 Apr 2023 4 minute read 1 comment 0xGhostface
Well, I would like to start the post about the project mentioning that I decided to change the engine and programming language from Game Maker Studio 2 (GMS2) to Godot, this is due to the fact that I'm having problems to integrate information that wo...