Healed Out ruleset in Splinterlands - First post in a while


23xKzUmT7MtyWcBU67yBBDKDhVcD9TkRTuUy1ttZNhpuRKMMB2p5pDuazNvjq71inUoUh.png

Hey dear readers. I am back after my computer had a complete shutdown and needed replacement. Along with some national holidays I have been absent from posting for quite a while.

As for Splinterlands? -Well it feels a bit of weird to me that the idea of "downgrading" my deck gets more and more traction in my mind.
Short flashback: Due to winning too often along with not enough SPS staked my Glint modifier fell below 1. As collection power as stabilizer is not active anymore I will have to decrease my game level. By the time of writing only one way comes to my mind: Selling cards...
I doubt that this is in the best interest of the overall game economy. :(

23swZhLmTjXFcmLm8QeLgXXwR2bLCXsbcLPKzkVhZRTdUuX4UWd6mRCWZPF3BV789Td8X.png

AK6X4DmedkzwBczxe88xKB7MuK2MrmrFqdLY5rNYkHMPEqwr5jMQ3aeHaEQyKFb.png

Ruleset of this week is called: "Healed Out".

And its fineprint reads: "All healing abilities are removed.
This applies to summoners as well.
Healing abilities include Heal, Tank Heal, and Triage."

23swZhLmTjXFcmLm8QeLgXXwR2bLCXsbcLPKzkVhZRTdUuX4UWd6mRCWZPF3BV789Td8X.png

This is one of my battles including the "Healed Out" ruleset:
https://splinterlands.com?p=battle&id=sl_fd7b06d4a8a3bfef0fa02c3a3834235b&ref=jdike

23u5ZbsdKjquN5XMNFge1ba8rGKrLAro1Q9xx6DF35C1wLSgSwq6uANauuBn3QMWZShcc.jpg

By looking at the lineups you see that this is one of the rare occasions where both sides played attention to all the rules and made no big mistake right at the start by ignoring one of the active rulesets.
My idea was to both strengthen my back row as front line as well as weakening both melee and magic attack units. Lucky for me my opponent had a lot of melee units.

Eo8LXJTWGQpnZNH2M5Ci25nVri9HuPbfZVhVBh7NKtbSBgh7o2RmEAD4nhmZSenViuV.jpg

So I lost my first unit in round 3 only while my opponent encountered losses already before.

23tbP7Q4fpHToLwPHqCSXqiNRiUUgbkTtXK9kUKXJKmBKWvs7kJ1f6KqDx3Zg9vR8MRPC.jpg

You might think I had won this battle in round 4 but usually my opponent's remaining combination of Djinn Oshannus and Nerissa Tridawn is a really good combo. But usually this combo is even more strengthened by a Merdaali Guardian which is useless in "Healed Out" ruleset, though...

23tbMTuFqTmNBjP9auLcx3L8qtjfsfCgzMV17mzr2w8vnCKZs7RWuwDdJSGfGPv83UcBz.png

Therefore... yes! I won the battle, although if my Sandworm would have left the field early, my ranged units could become useless one by one. Still there would have been Harklaw...

23swZhLmTjXFcmLm8QeLgXXwR2bLCXsbcLPKzkVhZRTdUuX4UWd6mRCWZPF3BV789Td8X.png

Any conclusion to this battle?
-"Healed Out" rules out some really beloved units like "Merdaali Guardian" or "Goblin Psych", it even weakens Quora... ;)
Still all you have to do is choose another meta combination of units, instead.

You are still not into the Splinterverse, but you consider joining? -Consider using my sign-up link, too: https://splinterlands.com?ref=jdike

How do you rate this article?

10



My experiences while gaming in Crypto
My experiences while gaming in Crypto

Here is anything I encountered while gaming (play2earn) games in Crypto

Send a $0.01 microtip in crypto to the author, and earn yourself as you read!

20% to author / 80% to me.
We pay the tips from our rewards pool.