
Unity Shader Graph Procedural Skybox & Day/Night Cycle Tutorial
Hey everyone!
I recently published part two of a written Shader Graph procedural skybox tutorial on my blog over here:
timcoster.com/2020/02/26/unity-shadergraph-procedural-skybox-tutorial-pt-2-day-night-cycle
And part one of the tutorial can be found here:
timcoster.com/2019/09/03/unity-shadergraph-skybox-quick-tutorial/
I also posted a small video on Youtube that shows what the end result may look like:
https://youtu.be/8SIr41lUoYE
Part one is about creating the Shader Graph complete with layers for the stars, sky, sun and clouds.
Part two is about creating a C# day night cycle script that uses the properties of the graph..
Please feel free to have a look!
Greetings,
Tim