
Hey all
I recently published a new Unity Shader Graph procedural planet tutorial on my blog over here:
https://timcoster.com/2020/09/03/unity-shader-graph-procedural-planet-tutorial/
In the tutorial you'll learn how to create a planet shader with different noise types for the terrain, how to blend textures across the height of the terrain and how to create different biomes with different textures and noise.
All the planets in this short demo vid are made with the shader:
I hope ya'll like it
Cheers!