What are Fan Clubs why should you do the missions

By the01crow | the01crow | 15 Aug 2022


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One of the most profitable missions due to its usefulness is the Fan Club, I will explain the reasons why these cards are useful in the game. But what do we need to perform these missions?

You will need Starpro, a token obtained by purchasing it in the market at TribalDex.

Fan Club missions cost 0.024 Starpro, 80% energy, 300 fans, level 20. These missions last 1 hour.

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This aspect is important to highlight the duration of the mission, every week they add a new Fan Club card, so being up to date is a challenge at the time of this publication there are 37 Fan Club which you get when you have completed 850 missions.

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It is very possible that the increase of fan club cards will be until reaching 84 Fan Club, there are still 47 weeks to go, besides that these cards will be used for other game modes, that is to say they will have more use cases, for now the usefulness of these cards is the requirement of another mission the Record Singing.

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This mission, which requires the possession of the fan club cards, can be done every 30 minutes up to a maximum of 24 times per day, allowing you to obtain the following cards called FA

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It's a way to grow fan and skill stats in a balanced way, and it's a big jump from 10,000 fans/skill.

In conclusion, the game is aimed at giving utility to the fan clubs, in improving the use cases of the starpro, the fan clubs allow you to get cards in an almost unlimited way that will help players who have understood that it is best to keep up with the Fan Club, on the other hand the value of the FA1 FA2 FA3 FA4 is a function of how many users have all the fan clubs, as time passes and you do not have the fan club will be less record signing missions with the possibility of obtaining the cards.   

Rising Stars is a music-themed game, with many opportunities, besides being free to play.

 

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the01crow
the01crow

Crypto enthusiast, fan of Social Media based Blockchain and Games! using cryptocurrency since 2014.

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