Is the person doing everything always useless?

By EmCe | Polish_Unreal_Maniac | 30 Mar 2020


In the production of games and in every industry people specialize in specific classes.   Is it possible to do everything yourself when creating your title?   Certainly yes, you only need to measure your intentions and dose your trade-offs properly.   While I was familiar with the Unreal Engine and the entire Epic store environment, I was appalled by the amount of free assets that you just need to add to the library and use them at will. I immediately wondered why people do not use it and do not create their productions on the basis of assets. After all, this is a huge bottomless well where you will find models, animations, mechanics and many other useful things in the production of the game that you can freely change. In addition, everything is fabulously easy to download and throw into the engine. In fact, everything is done for you.   I decided to try my hand and to be honest I did not believe that with a little self-denial I am able to understand the operation of individual assets and then combine them and compose various smaller scenes or mechanics.   My golden mean for smooth learning and harmonious creation of my project is not focusing on nuances and refining details, but creating everything in turn in a pre-planned scheme.   Are you interested in learning about the Unreal Engine? I invite you to follow my blog and you will not be disappointed!

How do you rate this article?

0


EmCe
EmCe

Jestem młodym entuzjastą kryptowalut, inwestuje na giełdzie oraz szukam nowych projektów. Prowadzę polskie blogi dotyczące kryptowalut oraz tworzenia gier komputerowych.


Polish_Unreal_Maniac
Polish_Unreal_Maniac

Witam wszystkich! Jest to blog o tematyce tworzenia gier komputerowych, programowania oraz wszystkiego co z tym związane. Zapraszam Cię do przedziwnego świata w którym to Ty jesteś Bogiem i możesz wszystko. Pokaże Ci jak ja to robię a być może sam kiedyś będziesz twórcą własnych gier, modeli czy aplikacji. Jestem samoukiem który uczy się od ponad roku tworzyć wszystko od podstaw w silniku Unreal Engine 4. Uczę się blueprintów, programowania sztucznej inteligencji, teksturowania oraz level designu.

Send a $0.01 microtip in crypto to the author, and earn yourself as you read!

20% to author / 80% to me.
We pay the tips from our rewards pool.