Recently a new game was released called "Wild Frost", it's a Rogue-like card game with many different mechanics.

It also reminds me of Slay-the-Spire,

Hades

and Rogue Legacy.
.
There are many more out there and have become quite a popular theme. Within the space of blockchain gaming, mainy genres have made the crossover. Games like Rollercoin ( referral link if you haven't played yet) cover the arcade games. Splinterlands (referral link if you haven't played yet ) the TCG genre and there is even farming sim games, like dCrops (referral link if you haven't played yet).
I haven't found a game yet thought that I would classify as a Rogue-like game.
Now, would it be easy to do so? I'm not sure. On one side, after each run having new elements unlocked on the blockchain that will impact (positively or negatively) your next run sounds easy. But do you really need blockchain technology to do so? What else would it contribute?
In addition, there aren't really that many multi-player Rogue-like games, most of them are single player.
Lastly, there should be some "cost" to dying. You lose and go back to the beginning. You need to start over and become stronger again. If we translate this into a blockchain game, would you have to "pay" to start each new run? If so, them the randomness of popular Rogue-like games will have a big impact and it almost becomes like a slot machine. Hoping that the next run will provide the optimal path.
Some genres may just not fit with the blockchain technology and I wonder if Rogue-like's are 1 of those genres.
What do you think? Has anybody been successful yet?