Chapter 16 has arrived in Sunflower Land, bringing plenty of new features. One that particularly caught my attention is the cave system, which introduces an entirely new environment to explore right within your own island.
More specifically, the Cave is a structure you can obtain from the blacksmith for 20 wood, 5 stone, and 200 gold. Clicking on it takes you to what is essentially a brand-new area—it’s much more than just a simple building. You’ll discover a space beneath your island that is completely new and packed with fresh mechanics.
Inside this cave, you’ll find an NPC in the top-right corner, and just below that, an area featuring a new mini-game—very similar to the "digging" activity found in the beach area of the map.
In this mini-game, you use shovels to uncover key items—in this case, beetles—which can then be sold on the market or used to feed your animals. The mini-game resets every 12 hours, with three different options available for the reset process.
As you dig in the area, you might find beetles, as well as mushrooms and mud. Just below the area you’ve dug, a number will appear; this represents the quantity of items—such as mushrooms or beetles—in the surrounding space. If the number is 0, it means there is nothing nearby, so try digging in a different, more distant area.
If you’d like, you can expand the cavern to unlock more mini-games; however, keep in mind that this consumes a fair amount of your shovel’s durability and requires resources to carry out. The second expansion costs 80 mud, 500 coins, 25 wood, and 10 iron.
I'll be much appreaciated if you Votes, Reblogs or give any Tips. Thanks and have good reading! 🍀
Sunflower Land - Everything about Caves!
An interesting detail is the addition of a new NPC in Sunflower Land named Gloomwick, who appears to be an explorer. He sells tools—shovels and drills—so you can continue excavating without needing to travel all the way to the beach to purchase them.
He features an interesting exchange mechanic: he accepts items found in the cave, such as Mud, and trades them for other resources like Iron—in this instance, he offered 4 Iron in exchange for 30 Mud. As you progress to higher cave levels, more exchange offers from Gloomwick become available.
Regarding cave-related skills, a total of 11 new skills have been added to the game, all tied to this new cave mechanic in Sunflower Land. I believe it is still too early for players to invest a significant number of skill points into this "Cave Skills" tree; since the feature is so new, the community still needs time to fully understand it, run the numbers, and find the right balance.
When the "Salt Awakening" occurred, I was among those who invested points into the salt-related skill tree—a decision I soon regretted, as the price of salt began to drop once many players started participating in that new mechanic. The same could happen with beetles and other elements recently added to the game; it’s best to wait a while before committing. There is one specific skill that I believe is quite useful for reducing excavation costs inside the cave: "Sturdy Shovel." It provides a 10% chance to keep your shovel—meaning that for every 10 digs in the cave, you save one shovel. Since more mini-games become available as you level up, I reckon you could save at least two shovels per day, which translates to roughly 0.08F in savings (given that you end up using less wood, stone, and coins). I didn’t find the other level 1 skills all that interesting... Then again, this is still quite new, so it’s possible I might have overlooked something.
⭐REFERRAL LINKS⭐
🌻 Sunflower Lands🐉 Splinterlands🐾 Axie Infinity📝 Publish0x🎮 Crypto Game🎮 Crypto Game🎮 Crypto Game📝 Blog to Earn