
On November 26th we had the arrival of the fourth ascension update in Night Crows, bringing 8 new classes, which bring new skills and features when ascending to this new level. Let's talk a little about each of these 8 new classes and which ones might be the best, addressing what the changes and new skills of these new classes will be in Night Crows.
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[ENGLISH VERSION]
New Classes of the 4th Ascension - Night Crows
For many, reaching the third ascension was an extremely difficult task, while some players like me are still on this path seeking the third ascension and now the 4th Ascension arrives which will be another level of power, bringing much more status, and new epic and legendary skills.
Let's address the new classes of the fourth ascension, trying to comment on them two by two. The first is the One-Handed Sword Crusader, which is the game's tank class focused on surviving as much as possible. Its Outrage Skill allows it to reduce skill damage and damage reduction in a certain area when blocking or being hit by a hit. This causes the class to deal damage as it takes damage.
As for the evolved class of Twin Sword, the Bloody Enforcer, I didn't like it very much because it increases the evasion rate when using Rush, in other words, it is a skill focused on PVP, but it does not deal damage or increase defense, which makes it of little use for PVE.
We have the Grand Wizard, which is a class that is focused on MP to cast Spells and received a skill called Soul Barrier that makes the Mage a little more tanky, because for a certain period of time Instead of spending HP, the character uses his MP.
The Divine Priest, which is the evolution of the Healer, gains a skill called Abundance, which is very good, because when using a skill there is a chance to heal the HP of the character and also of the party members. This will allow the healer to increase his healing much more.
We also have the Eternal Commandar of the Two-Handed Sword, which for a long time was considered the strongest class in the game due to its Max Damage bonus. It will now receive the Animosity skill, which increases the rate of maximization and the Denial of Damage Reduction when it hits, that is, it will have a very good synergy with the class due to the Max Rate.
As for the Lancer's Fatal Lord, I didn't like the new skill, which is Composure, which makes it that when using a skill the character increases defense and damage reduction for a period. I believe that some classes of the 4th Ascension will not be very strong, even to balance the third ascension, in the case of the spearman this skill balances the issue of the two skills of the previous classes reducing defense and damage reduction.
I really liked both the new Bow and Dagger classes because they have a skill cooldown reset when defeating an opponent, making both classes deal more damage, helping in PVE and Farm. In the case of the Bow, it's the Storm Hawkeye, which has the acumen skill that resets the cooldown of Disruption Arrow. As for the Dagger, it's the Soul Reaper, which resets the cooldown of Wound Slash.
Which of these classes did you like the most and will you want to test and keep in mind for when you have the resources?


