Back in the early 1990's, I had a game called "Lava Crew" made for the Atari ST, using the STOS programming language. It was not very good. In fact... it was HORRIBLE. Decades later, I had it made for Apple iOS, and it is phenomenal! Consisting of FIVE "difficulties" that must each be completed before going onto the next difficulty. Each difficulty increases the number of levels of the previous one by 25. "Simple" = 12, "Easy" = 25, "Standard" = 50, "Hard" = 75, and Intense = 100! Each difficulty has it's own ending (encouragement to go onto the next difficulty) and "Intense" has the true and final conclusion (end story). And every level... of every difficulty... has it's own music. That is over 250 individual pieces of music!
And, while the game starts out extremely easy... it starts picking up the pace in Standard. And, when you've gotten to "Intense", well... let's just show you what you're up against, right near the end... question is, can YOU survive to the very end?
https://files.catbox.moe/pvf878.mov
Lava Crew is a FREE game with a few free Saves, but you will need to buy more along the way. Possibly a LOT more. Unless you're as good as one guy, who beat the entire game in 6+ hours and only bought one Save... and didn't even need it! Seriously. Both the developer and I were shocked. The fact I offered $1,000 to anyone who could beat the game may have been TOO good to pass up! I was sure no one could beat the game any faster/easier than the developer or I. How wrong I was. This game is not for the faint of heart or tender fingertips. You'll be swiping all over the place, at an absolutely feverish pace soon enough! But the ending is truly worth it! And, if you beat it, let us know... and even if you don't, let us know what you think of the game. We might be able to give you some pointers to help you get to the end.
Jared (aka "Luposian")