Hello strangers 👋
Just dropping in with a quick dev update on the game I’ve been building since October 22. It’s been a wild ride so far, and I wanted to share where things are at as of today, November 27.
A bunch of core systems are now up and running:
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Map layout is solid
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Basic controls feel smooth
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Minimap is working
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Lot property builder is functional
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Collision logic is in place
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Auto-move and pathfinding are behaving well
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Camera shots and dynamic focus are giving me cinematic vibes
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Day transitions are in
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Walk/run states are toggling properly
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First story mode is playable
Some parts are still cooking:
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Second story task is ongoing
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Inventory system is in progress
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Reward system and basic decoration are getting updates
And yeah, the big ones like multiplayer, database integration, and Firebase deployment are still on the horizon—but they’re coming.
Soon I’ll show and share a video progress regarding the game: a look at the basic controls, mechanics, and how the game feels right now. It’s still early, but I’m excited to let you peek behind the curtain.
Thanks for sticking around, strangers. Every bit of support means the world while I build this out piece by piece.


This builder page make things easy to set all fieldsÂ
by adding buildings on lots property and decorations etch.Â
a modular integration to each assets.Â
