A tactic I use to get the most fun out of video games these days is to simply play the game on its hardest difficulty.
It's the fastest way to getting good at the game, and only requires one play through, as opposed to going through the normal difficulty first just to learn the ropes.
This also reflects the two ways that men become MGTOW. Many played the game on Easy Mode and followed the Blue Pill strategy guide only to get a "Game Over" screen after a divorce or some other betrayal by their former lover. Now they have to start a New Game, but potentially with over half of their finances cut, along with children to support (and you know how much we hate escort missions!). Is that the type of game you want to play?
The other way to join MGTOW is to instead front load all the difficulty at the beginning by crushing all of the hopes and dreams you initially had for your future through reasoning that the safest and most optimal outcome for your life requires you to alter or avoid relationships with women and the prospects of parenthood.
But no matter the method for getting through the Red Pill to MGTOW, somewhere along the way, it's going to hurt.
"The sole and supreme use of suffering is to purify, to burn out all that is useless and impure. Suffering ceases for him who is pure." - James Allen, As A Man Thinketh
Life on Hard Mode
Ronin Man, one of my favorite MGTOWs, recently published a video critiquing the practice of No-Fap, and he asked a very hard hitting question on whether guys on no fap or other retaining practices appear "peaceful." I responded:
"It's not about peace. It's about self-knowledge, self-sufficiency, and self-mastery."
It's such a great question because the context is absolutely true. I will admit to you that I am not at all peaceful. But then again, has any of the work since taking the Red Pill been peaceful? It is an incredibly difficult task to tear down your former beliefs and personality to rebuild yourself entirely from a new core.
The goal was never peace. It's why we took the Red Pill to begin with. We didn't want the blissfully ignorant dream that ends in waking to a nightmare. No, we wanted the cold hard truth.
The Game That I'm Playing
One of my core hypotheses is that we function as Organic Intelligence Programs, referring to the plasticity of our brains and personalities, suggesting that with enough tinkering, we can be reprogrammed.
Of course, the body itself has its own vast intelligence. It's our HP bar with natural strength, agility, constitution, etc. But for the majority of humans, the body has been running the entire game.
For instance, let's take its desire for genetic reproduction, and the institutions of love, marriage, family, and even religion, that our intelligence programs have created to protect that imperative. You take the Red Pill when you deprogram yourself from this basic operating system.
Since a few months ago, I have been asking myself "Is There More To Life Than Just Food and Sex?", and so the exact parameters of this game that I'm playing has been to closely control and/or monitor my behavior with my No Fap/Semen Retention practice as well as my Keto/Fasting Diet.
It's not like I was ever an over consumer on any of the things I'm currently fasting from either. I just need to satisfy this incessant curiosity to know if there truly is something greater on the other side.
We play games to be challenged, and I've organized my life so far to do exactly this. I honestly would not recommend someone focusing on taming both their food and sex drives at once like I am, but like I said, the hardest difficulty encourages the most growth at the fastest rate.
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Changing Class Systems
Changing my Character class is another fun thing to do to extend the play time of a game for a second run, where I would create a new character with a completely different play style. For example, the first play could have been a very vanilla, goody-two-shoes soldier archetype, but I might choose a stealthy, squirmy ranger/scoundrel for the second play through.
TFM also had a great rant on No Fap recently as well, specifically highlighting his frustration with the practice and the common occurrence of wet dreams at the end of each month. This is by far the most common wall No Fap practitioners hit during their practice.
Ironically, it disproves one of Ronin Man's points against No Fap, that the practice is "shutting down the pipes", which is clearly untrue if they force themselves open every now and then.
But going back to hitting the wall of wet dreams (yikes), it truly is the point in which all pivots are made on No Fap. First off, there is disagreement on whether experiencing one counts against your streak or not. This is where men decide to either continue their training at the school of Semen Retention, or to remain as just a strictly Non-PMO organization (No Porn Masturbation Orgasm).
The decision is usually guided by whether or not the practitioner is more invested in either the biological or psychological effects on No Fap. I was personally more uncomfortable with wet dreams and wanted to figure out how to stop them, and that's what made me pursue semen retention.
However, other men suffer from a psychological drain from watching porn, and are more interested in developing healthier sex habits. The stages of which these men will set up camp outside the wall ranges from something like masturbating for a maximum of once per week only using their imagination, to no masturbation at all with release only allowed with a partner.
"Continue? Insert Coin."
TFM couldn't get over the wall, and so he found Celestina, his sex doll waifu, and is currently living happily ever after until her next upgrade.
But I'm not without my faults. I've written about my recent PMO relapse (Losing My Compass - Relapse, Desire, and Dissatisfaction on No Fap), and have also begun questioning if long-term practice is right for me.
Since then I decided to play on a harder difficulty, and this time completely cut out indulging in any pornographic or sexually stimulating content as well. Yeah, that even includes avoiding a lot of racy click-bait as well. However, I only made it to 28 days on that avenue, and contemplated on admitting I got a "Game Over" once again.
But the game wasn't over. Not even close.
This whole time, running in the background, my semen retention streak counter has reached 45 days! I made it over the wall!
It was like I was trying to fill up my special move bar and got upset that I missed the opportunity for a flashy finish. I wanted to reset the entire game just because I ranked up an ability in a skill tree path that's a bit outside of my class archetype.
Role Playing
Role Playing is another tool I use to spice things up if I'm no longer interested in a standard play through.
In Monster Hunter, I made a female character who is only allowed to use light weapons. In Fallout 4, I didn't pick up any loot when I first started until it made narrative sense to start collecting junk and eating meat from the irradiated animals.
I was doing the same with No-Fap. I can't say my 12 years of watching porn hasn't altered my sexual interests. Unfortunately, my belief in the brain's plasticity has backfired on me. I believe I've been reprogrammed towards a certain sexual interest and want to see if there's a possibility to return to original factory settings.
Man, that's one hell of a side quest. And this is exactly why I say I give out "Red Pills that are out of this world." I'm willing to believe and experiment on very esoteric practices.
I shouldn't be watching porn anyway, because it could end up interfering with my progress on semen retention. But I just want to clarify how I'm tweaking my difficulty settings on No Fap.
I'm running two simultaneous counters: one for semen retention, and another for No-PMO, where an infraction on any of the letters in the acronym results in a reset for that counter.
Min Maxing
Min Maxing is a character building strategy used in RPG games in which a player sacrifices (minimizes) growth in certain stat blocks in order to emphasize (maximizing) their strengths to produce overwhelming effects compared to more balanced characters.
In my opinion, this is MGTOW. We've ceased putting points into the marriage/dating/society skill trees, and are completely invested into other areas of personal development.
Sometimes, the game can feel like it's really hard, but that's because we still don't understand how to play with this new class archetype. Some men want to dual class with having a girlfriend without marrying, or go purple pill. Others go full monk, or sub-class with pump and dump, etc.
When we experience hardships during our transformation into the MGTOW lifestyle, we must consider what our characters will look like at max level. The Blue Piller chose the easy path with the standard ending, only if he can somehow avoid the final boss (divorce rape). But going MGTOW is like getting the DLC expansion pack; new maps, skills, and alternate endings.
But those first few levels on MGTOW mode are brutal. Absolutely brutal. For a while it felt like you were just spinning your wheels, replaying the same level over and over again (red pill rage) while the Blue Pill men were leveling up.
But the true sweetness that is earned from a play through on these sorts of games on the highest difficulty is not just the satisfaction in taking the road less traveled, but taking the challenging task so difficult that it forces you to improve to levels beyond what was previously foreseeable.
Effectively, the game itself begins to disappear, because victory for any man who goes his own way is ultimate and imminent. You begin to realize the true battle was always between you and your former self, and any of your perceived limitations.
This is what playing on Hard Mode is, and this is what it takes to become a Champion.
See you on the Far Side... - Monk Moon Base
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