Liquid Shadows

Liquid Shadows

It's about a TCG


Resolution: The biggest hurdle of designing a pixel art card game.

5 Apr 2024 2 minute read 0 comments Kia

Size is the first and often the most important aspect of graphic design, and for a pixel art style card, how big or rather small you pick your card's size in pixels, dictates how the card and its art looks. There are two major forces pulling your res...

Who are summoners in my TCG. (lore)

29 Mar 2024 1 minute read 0 comments Kia

Of course a TCG doesn't really need a story, but mine has one to give you some context about what's going on. Here's the origin of our summoners: The black goo called “Liquid Shadow” briefly appeared on the dark web a couple of years ago. Many brushe...

Intro to Liquid Shadows.

22 Mar 2024 1 minute read 0 comments Kia

I'm creating a pixel art TCG I've named `Liquid Shadows`. Every now and then, I'll be sharing art and lore about it here. For those who haven't seen it yet, here's what the first handful of monsters look like: