As you know cryptonauts, I'm experimenting in the cryptospace (as ever I do) with a platform that offer us the possibility to earn with our mining equipment some of the cryptocurrencies or tokens with more utility or demand. Tokens that to be "mined" a position must be placed in their protocols; however, with Unmineable we can mine PoW (proof of work with CPU/ASIC/GPU) and receive these non-PoW tokens/cryptocurrencies witout staking. An easy way for miners to start earning their favorite crypto non mineable coins with their hashing machines.
Today is $BONK the selected token for my rewards, I tested it a bit before start hashing 24 hours. After some testing, I hashed for 24 hours RandomX with CPU (intel Xeon with 10 cores - 20 threads) & Ravencoin with 2 GPUs (AMD 8Gb).
Mining with Unmineable pools has 1% fee, with the ref code it saves 0.25 fee and updates your fee to 0.75%. On the snapshot you see the ref code with # (#code) at the end of wallets. That is how it works.
My code for you to reduce the 1% fee is #1j3n-6klg
Starting with HiveOs
HiveOss settings
You can load your settings with the File provided by SRBMiner Github (click here to visit the official SRBMiner Github & download) or enter them manually.
Option 1. Load your settings (Advanced)
Load the file provided by SRBMiner's Github and edit it with your personal settings.
Option 2. Set your settings from scratch
On your Flight Sheets Create a new one and add 2 miners (1 for CPU & for all GPUs):
- First should be XMR coin and XMRig
- Second should be RVN coin and SRBMiner or NBminer
Starting with SRBMiner
To start with SRBMiner (available on Windows and Linux) we have to download it from their Github. Download it here. And select your OS version, Windows users will download the SRBMiner-Multi-2-4-4-win64.zip.
Extract the files on a folder with the same name and navigate inside the folder. Edit "start-mining-raven.bat" & paste your personal settings provided by Unmineable pool wizzard
including:
--pool YourRavencoinPool
Example: --pool stratum+ssl://kp-eu.unmineable.com:4444
--wallet Coin:YourSolanaBonkWallet.Worker#Ref.Code
Example: --wallet BONK:9yb1j3JJYSZKWCDk9vaj3JBdAQGrkNVwLVGoLTrtqRTj.rig#1j3n-6klg
How your file for mining should look like
1.- SRBMiner GPU Settings for hashing Ravencoin
2.- SRBMiner CPU Settings for hashing RandomX
Mining with Unmineable pools has 1% fee, with the ref code it saves 0.25 fee and updates your fee to 0.75%. On the snapshot you see the ref code with # (#code) at the end of wallets. That is how it works.
My code for you to reduce the 1% fee is #1j3n-6klg
Then start the .bat file and enjoy hashing.
The hashing rewards in $BONK token starts
After your miner starts running and early shares reach the pool the miner will be recognized and the $BONK balance will increase related to your hashing. Some time later, the hashrate and $BONK received will stabilize and the rewards are consistent. Check the images below, this first snapshot below shows the early rewards. The second snapshot hours later shows how the rewards are stable after 1-2 hours
1st
2nd
$BONK rewards after 24 hours hashing (before stop). With ref code you can notice the 0.75% fee.
1 hour after stop hashing, rewards stops in ~32008 and I claim.
Without ref code you can notice the 1.00% fee.
Payout is started and the network will process it
Payment received few blocks later
The Phantom wallet balance updated
My code for you to reduce the 1% fee is 1j3n-6klg
Wizzard to start with your algorithms and coins direct link:
Wizzard
Did you want some tutorial on how to use Mineable?
Let me know @ the comments.
What are the minimum requirements for mining?
Ethash
A modern Graphic Card (GPU) with at least 6GB of VRAM (Graphic card memory, not to be confused with the system's RAM memory), multi-GPU systems are supported, as long as all GPUs meet the minimum memory requirement.
Please note that Ethash mining is now ETHW based, profitability is not the same as it was before The Merge. Also, because of the current ETHW high price volatility, expected daily rewards will vary.
Etchash
A modern Graphic Card (GPU) with at least 3GB of VRAM (Graphic card memory, not to be confused with the system's RAM memory), multi-GPU systems are supported, as long as all GPUs meet the minimum memory requirement.
Kawpow
A modern Graphic Card (GPU) with at least 6GB of VRAM (Graphic card memory, not to be confused with the system's RAM memory), multi-GPU systems are supported, as long as all GPUs meet the minimum memory requirement.
Autolykos
A modern Graphic Card (GPU) with at least 3GB of VRAM (Graphic card memory, not to be confused with the system's RAM memory), multi-GPU systems are supported, as long as all GPUs meet the minimum memory requirement.
BeamHash
A modern Graphic Card (GPU) with at least 6GB of VRAM (Graphic card memory, not to be confused with the system's RAM memory), multi-GPU systems are supported, as long as all GPUs meet the minimum memory requirement.
ZelHash
A modern Graphic Card (GPU) with at least 3GB of VRAM (Graphic card memory, not to be confused with the system's RAM memory), multi-GPU systems are supported, as long as all GPUs meet the minimum memory requirement.
FiroPow
A modern Graphic Card (GPU) with at least 6GB of VRAM (Graphic card memory, not to be confused with the system's RAM memory), multi-GPU systems are supported, as long as all GPUs meet the minimum memory requirement.
ZHash
A modern Graphic Card (GPU) with at least 3GB of VRAM (Graphic card memory, not to be confused with the system's RAM memory), multi-GPU systems are supported, as long as all GPUs meet the minimum memory requirement.
KHeavyHash
A modern Graphic Card (GPU) with at least 3GB of VRAM (Graphic card memory, not to be confused with the system's RAM memory), multi-GPU systems are supported, as long as all GPUs meet the minimum memory requirement.
Blake3
A modern Graphic Card (GPU) with at least 4GB of VRAM (Graphic card memory, not to be confused with the system's RAM memory), multi-GPU systems are supported, as long as all GPUs meet the minimum memory requirement.
IronFish
A modern Graphic Card (GPU) with at least 4GB of VRAM (Graphic card memory, not to be confused with the system's RAM memory), multi-GPU systems are supported, as long as all GPUs meet the minimum memory requirement.
Octopus
A modern Graphic Card (GPU) with at least 4GB of VRAM (Graphic card memory, not to be confused with the system's RAM memory), multi-GPU systems are supported, as long as all GPUs meet the minimum memory requirement.
RandomX
A modern CPU processor is required, Laptop CPUs are supported but not recommended without proper ventilation (Cooling).
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