Dark and beautiful she reigns
From cushioned onyx throne,
Of all who dwell in Mortis land,
The Lord loves her alone.
Splinter - Mortis
Set - Alpha/Beta
Class - Dark Eternal Sorceress Queen
Size - The size of the Dark Enchantress is unknown, since she has never been weighed or measured. Such things are entirely beneath her. She is the size of an average woman with an athletic build. If garments are tailored incorrectly to her size, they are immediately destroyed and remade. The tailors guilty of the folly are also punished quite severely,
Lifespan - Alturia Dragonforth, the Dark Enchantress, is suspended in her exquisitely beautiful Dark Eternal form as long as the Lord of Darkness rules over this realm. Only when finally he leads his people into the Dark Eternity will she follow him. For now, she sits by his side, as his queen and companion. Little does the Enchantress know that the Dark Lord actively works to stunt her personal progress toward the dark reality. Without his dependence on her, she would have crossed over long ago. This is the only secret the Lord of Darkness keeps from his queen.
Habitat - The Dark Enchantress has a lavish apartment entirely to herself, deep in the underground portion of the Shrouded Palace of Mortis. There, she receives any materials she needs for her creative work and magical experiments. The Dark Lord protects and shelters her from the chaos of the Splinterlands, and the Enchantress would not have it any other way.
Weapon - The Dark Enchantress has no need for physical weapons, but in her prior life she was an expert marksman with a crossbow. Her targeted magical attacks are always deadly accurate, while still inflicting maximum damage. Her smoldering and captivating beauty is also a weapon that is capable of great destruction, and it works in mysterious ways.
Diet - Though Dark Eternals do not require food, they can still enjoy eating and drinking. Through a special dispensation granted by the Dark Lord, Lyverian food and spirits are constantly brought to the Dark Enchantress. She does not miss her living existence, but Lyverian wine is a nostalgic pleasure for her. It is a gift from her Lyverian ancestors, who are long dead and rotten.
Allies - The Dark Enchantress is loyal only to the Lord of Darkness himself. She has developed close friendships with some other Dark Eternals in the Shrouded Palace (such as the Twisted Jester), but she would destroy them in a second if her Lord commanded. She allows herself to be summoned to battle in the Gloridax tournaments only because the Dark Lord approves.
Enemies - The most orthodox of the Dark Eternal Sorcerers quietly despise the Queen, bickering among themselves that she merely distracts the Dark Lord from his important work of ushering his people to the Dark Eternity. For some time, they have been meeting in secret, discussing how to remove the Dark Enchantress from her position of power.
Pastimes - The Queen of the Dark Eternals spends most of her time on artistic and creative endeavors. She sculpts Dark Matter into hypnotically beautiful shapes, and many of her paintings are sold for small fortunes to the living wealthy of Beluroc.
History - In the seventh century after the Splintering, the Lord of Darkness traveled in secret to Anumün, where he met a young Lyverian maiden who captured his heart. The woman, named Alturia Dragonforth, fled with the Dark Lord from the Lyverian countryside and hid for two weeks in a cave, where they discussed many things. Ultimately not wanting to leave her Lord’s side, Alturia signed the Dark Contract and stabbed herself in the heart.
The Lord of Darkness hurried back to Mortis and made his way south to the Tar Pits of Creation. There he found Alturia’s soul in a wandering fledgling. He took her immediately to the Shrouded Palace, where he placed her under guard and careful tutelage. The finest Undead Priests and Revealers in the land were brought to the Palace, their goal to help Lagfael’s first Queen find her first form. After weeks of toil, the flesh and bones had finally been fully stripped away, and Alturia emerged in her true form. She was a beautiful and mysterious Dark Enchantress.
The True Story of Splinterlands
Once upon a time your game purchase meant something. You could go to the store and purchase a game, after which you would simply own that game. You could play as often as you'd like, because it was your game. As the game companies were one by one swallowed up by larger and larger game companies, a terrible thing happened to the gaming world. While the games themselves were always making improvements, the players were always throwing more and more of their hard-earned money into a corporate black hole from which they reaped no rewards.
How did the corporations convince the players to pay this money? Loot. They showered the players with in-game riches designed to create a sense of accomplishment, but with no real value. Not only are these in-game "assets" entirely subject to the whims of corporate overlords who rarely (if ever) have the player's interests at heart, but they never really belong to the player at all. They belong exclusively to the game for which they were created. If a player wants to quit playing the game, they must also abandon their in-game treasures.
Blockchains are giving power and ownership back to the players, and it's about time. In this incredible and rapidly expanding world of technology it seems like such an outdated argument to be making, but the players (not the company) should own their gaming rewards. Blockchain, non-fungible tokens and games like Splinterlands are now making that possible.
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