Sizzle, slither,
Never whither,
Venom fangs
bring poison's pangs;
Scales of fire,
Full of ire,
Coiled brood,
Awaiting food.
-from the United Poets of Balfair
Serpent of the Flame
Splinter - The Burning Lands
Set - Alpha/Beta
Class - Ancient Serpent Guardian
Lifespan - Under natural circumstances, a greater Serpent such as the Serpent of the Flame would have a lifespan of 60-80 years. However, since this particular Serpent has made a permanent and magical binding with fire, it may live for many centuries. No one knows exactly how old it currently is; it is never friendly when asked about his age.
Weapon - With the speed of a Cobra, the Serpent of the Flame never fails to leave a mark when it strikes. More often than not, its victims are left poisoned with a venom that will eventually take their lives.
Size - Currently about the size of 200 chickens, the Serpent of the Flame grows larger the older it gets. Long ago, when it was small enough to navigate the narrow caves of Molten Mountain, the Serpent could go wherever it wanted. Now it is so large that it has become confined to certain larger tunnels and chambers.
Habitat - Deep in a labyrinth of hot tunnels of stone, beneath the boiling caldera of Molten Mountain, the Serpent of the Flame waits comfortably. It seldom comes to the surface of the Burning Lands, but enjoys being summoned to battle more than anything.
Diet - No one knows exactly how the Serpent gets its food so far into the depths. There are rumors among the Kobolds that the Serpent uses mind control to lure unsuspecting animals into its labyrinth. There are other theories that involve vast worlds far beneath the caves, unknown to everyone in the Splinterlands, but they are usually dismissed as quackery.
Allies - The Ferexia Serpentines are the only monsters in the Burning Lands that can appear before the Serpent of the Flame and be spared. Young Serpentines often journey through the dark tunnels of Molten Mountain to seek the great Serpent and its sage advice. Serpentines and Beholders are the only people who can communicate with the Serpent.
Enemies - At the sight of an Efreet or Cinder Elf, the Serpent of the Flame is propelled into a blind rage. Since the majority of the Torch is Efreet, the Serpent rarely sees eye to eye with the Ferexia.
Pastimes - The Serpent of the Flame is happy to act as an Oracle to the Serpentines, dealing with their petty surface problems simply to pass the time. It has lots of time to wait and time to kill. It was more than a thousand years ago when the Serpent realized that it was immortal.
The True Story of Splinterlands
Once upon a time your game purchase meant something. You could go to the store and purchase a game, after which you would simply own that game. You could play as often as you'd like, because it was your game. As the game companies were one by one swallowed up by larger and larger game companies, a terrible thing happened to the gaming world. While the games themselves were always making improvements, the players were always throwing more and more of their hard-earned money into a corporate black hole from which they reaped no rewards.
How did the corporations convince the players to pay this money? Loot. They showered the players with in-game riches designed to create a sense of accomplishment, but with no real value. Not only are these in-game "assets" entirely subject to the whims of corporate overlords who rarely (if ever) have the player's interests at heart, but they never really belong to the player at all. They belong exclusively to the game for which they were created. If a player wants to quit playing the game, they must also abandon their in-game treasures.
Blockchains are giving power and ownership back to the players, and it's about time. In this incredible and rapidly expanding world of technology it seems like such an outdated argument to be making, but the players (not the company) should own their gaming rewards. Blockchain, non-fungible tokens and games like Splinterlands are now making that possible.
The Historic Splinterlands Land Presale
On November 7th, the button went live for our first ever Land Presale, then you all went wild. The first round of claims was sold out in a mere 21 seconds, and there is no question that there was not enough land to go around.
The first stage of the sale on November 7th was only the first (and most discounted) chance to get claims in this Presale. The next chance (Tunnelworks Ventures) will be on November 28th.
For all details of the Land Presale, check out THIS POST.
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