Next ΛZMΛRÉ Dice Airdrop Coming Soon - Legendary Theorosa Nightshade

By Chris Roberts | Splinterlands | 10 Feb 2021

It's almost time for the second airdrop card of the ΛZMΛRÉ Dice set to be released into Splinterlands circulation. In a smaller version of the airdrop model that has been running throughout the Untamed set, for every 50,000 ΛZMΛRÉ Dice packs sold, a new card is released by being airdropped to players who have purchased DICE packs.


The first airdrop card of the series was the Lensmasterwhich was revealed on September 11th of last year and released shortly after.

As of this morning, the next card to be dropped has been revealed. Her name is Theorosa Nightshade, and she is a Legendary Death monster card. There are many things about her that players are already looking forward to. She will be the first Death monster with the Triage (back row healing) ability, but she will also be just the second card in Splinterlands that only costs 1 Mana and comes with a Magic Attack. Plus, thanks to the Void ability, Theorosa will be able to survive long enough to do both some damage and some healing in most battles. She will be an excellent Legendary addition to the Death Splinter and to the game.


Not only will Theorosa shake up the world of Splinterlands gameplay (like any new Legendary card does), but she will add an interesting story element as the long lost mother of the teenage Legendary summoner, Mimosa Nightshade. Will Theorosa's memory be restored? Will Mimosa and her mother ever be reunited. Time will tell. To learn more about Theorosa's heartbreaking story, read about the fateful battle below. But first, I'll explain how you can get involved in the upcoming airdrop.


Just over 5000 DICE packs still need to be sold before the airdrop is triggered. Until that time, everyone has the opportunity to purchase eligible packs to increase their chances of receiving this Legendary card.

Because this is a Legendary card, the average chances of receiving the airdrop are 1 for each 175 DICE packs purchased. About 1 out of every 50 of those will be the Gold Foil variant of Theorosa. Although players who have purchased any number of DICE will have the chance to receive the airdrop, only players who have purchased 175 will be guaranteed at least 1 card. Good luck!

Remember, DICE packs are only available to be purchased with Dark Energy Crystals. DEC can be found in several ways, including winning battles, burning cards, or being purchased on one of the secondary market exchanges. They are listed below.





Also remember that any DICE packs purchased will be counted not only toward this airdrop, but toward ALL 3 REMAINING airdrops in the series.

Good Luck!


Theorosa Nightshade's Story

The black moon of Sardak is the largest of the Splintral moons, but it is always difficult to spot in the night sky. Still, it is only by Sardak’s dim light that Theorosa Nightshade has been guided and given power for all this time.

A dozen years ago the brilliant Belurocian wizardess was all but destroyed in a great duel of witches, one that threatened the entire city of Beluroc. It was a fight for family honor and survival of the innocent against a foe that would stop at nothing: The witch sisters known as Gorlaak Dua, who did not care how many dead were left in the wake of their hatred and destruction.

Theorosa’s husband was named Beilo. He fought bravely that night, but he was the first to fall, the victim of a ball of black flame from the bony hands of the younger Dua sister. He was melted to a puddle in a moment; he felt no pain. Theorosa was able to channel the rage within her response to her lover’s death into a powerful telekinetic attack that literally ripped the younger of the sisters into two, killing her.

Theorosa continued battling the elder Dua for several minutes, knowing that if she fell, nothing would stop the evil woman from destroying all Beluroc in her fit. Theorosa’s daughter was nowhere to be seen, and all she could hope was that the four-year-old had found her way to some dark corner of safety.

It was a moment of fate that finally spared the city and ended the horrific duel. As the elder sister prepared to loose a spell of ghastly corrosive vaporization, Theorosa performed a spell of her own. This spell of shrinking was only possible beneath the full Sardak moon at its apex in the night. Theorosa took a chance that this was the correct moment, and fate took control.

The shrinking was instant, and more intense than Theorosa had ever imagined from reading about it in her father’s books. She became so small so quickly that for a moment she could no longer see her enemy standing across from her. After that moment, the great elder of Gorlaak Dua was there, filling Theorosa’s entire field of vision and releasing her grim spell. The moon was not yet finished with the Dua. In this moment of fate, the Dua sister performed her spell incorrectly. The corrosive magic instantly began eating away at her own flesh, and before the sound of her shriek could reach the Beluroc Canyon, she was dead.

Theorosa had won the duel, but she appeared to have been vaporized. The wizardess wished she was dead, for she did not have the tools or skills to reverse the shrinking spell. She was smaller than a grain of sand, and trapped that way until she was able to find a way out. She vanished into the cracks of the night, thinking only of the beloved husband she had lost and the innocent daughter whom she knew she must leave behind.

Recently, Theorosa has returned to Beluroc with no memory of the fateful duel from that night. She is not the same as she once was. She wears a glazed look of giddy satisfaction, and she dances through the streets alone, often laughing to herself. Old friends and acquaintances have approached her to no avail. She remembers her name, but neither husband nor daughter left behind. Her powers are still intact, but they are different now. The wisest mages in Beluroc have said that when Theorosa regained her true size, she damaged herself beyond repair. She remembers her magic and remembers the moon, but has forgotten those she once loved. They tell her that her daughter has become a great sorceress herself, that she is in the clutches of the Dark Lord. She dances away, giggling and saying, “How peculiar, I do not have a daughter.”


See you on the battlefield!

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Chris Roberts
Chris Roberts

Content Director for Splinterlands


Splinterlands is a collectible trading card game built on blockchain technology. In Splinterlands, you can OWN your cards in a way you never thought possible. You can earn for playing, trade as much as you want on the market with no gas costs, even lease out the cards you're not using for some residual scratch. Get in the game at

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