This week's Splinterlands Challenge of the Week was to showcase the Molten Ash Golem from the Fire Splinter.

This is maybe an underrated card for 6 mana - with decent health and close range being its greatest strength, but the very lowest damage and speed scores at one each.
The battle below features a Level 1 Molten Ash Golem playing a crucial, thorns free role in a victory against a death splinter line up with the usual thorny tank.
The Rule Set and Line Up
- Mana cap 19
- Standard Rules apply (Bronze League!)

Summoner - Yodin
- Molten Ash Golem - the challenge feature card and useful as it won't get thorned!
- Scorch Fiend - 0 mana second tank
- Chicken - snipe soak and third tank
- Fire Demon - my main damage card
- Imp Bowman damage two with some protection against sneak due to flying.
Did my strategy work?
Beautifully, to see it in action click here!
- Round 1 - I take out my opponent's Carion Shade, thanks to Yodin's blast
- Round 2 - I take out the Windeku and the Chaos Agent, blast again!
- Round 3 - I take out the Life Sapper and Soul Strangler - blast again!
- Round 4 - It's all over and I finish on a full house!
How important was the Molten Ash Golem?
He certainly played his part, scoring two hits and managing to avoid thorns with his ranged attack, so the close range ability certainly came in handy.
And his health lasted the whole match, so happy days.
Although I really needed the two main damage cards too, and the blast from the ever awesome Yodin certainly helped!
Final Thoughts: Molten Ash Golem - worth buying?
Well he's certainly cheap and he did the job here, but I think you'd need a slow ruleset for him to really come into his own!
By level 8 he picks up more damage and two more buffs - weaken and demoralise, so I think overall he has a role to play as a decent tank in a slow ruleset!

If you don't yet play Splinterlands, why not give it a go?
Anyone using my referral link will receive a free rare card!