"My Neighbor Alice" is a multiplayer cooperative farm game. Players build their own virtual land in the game, interact with neighbors, perform exciting daily activities, and receive rewards. Anyone can join the world by buying a piece of land and participate in various activities such as planting, fishing, insect catching and beekeeping. Activities, shared tasks and competitions bring valuable rewards and enhance players' status in the game.
Inspired by successful games such as "Animal Crossing", the game provides an interesting plot for ordinary players who want to enjoy the game experience, as well as for those who want to collect and trade non-homogeneous tokens (NFT) The player provides the ecosystem.
ALICE is the native functional token of My Neighbor Alice and is used for the following functions:
In-game currency: Purchase assets and special skills in the game and Alice’s market.
Governance: Participate in governance (including proposals and voting structures) through decentralized organizations, such as platform operation and development. Voter incentives will be introduced to encourage voter participation.
Mortgage: Mortgage ALICE tokens to earn a certain percentage of platform revenue (for example, land sales, asset sales, and transaction fees).
Player rewards: Players can earn ALICE tokens by completing tasks in the game. This design is designed to encourage users to participate in the game and remain interactive.
My Neighbor Alice allows players to participate in the game and get rewards through the blockchain, and distribute game assets.
Decentralized ownership based on NFT assets: Decentralized ownership of assets in the game (such as islands, houses, pets, etc.).
Social function: The game has a built-in chat module, allowing players to communicate with players on the same island, and transfer tokens and assets to friends in the chat. Players can visit each other's islands and complete group tasks together.
Market: An in-game market that allows users to buy and sell assets. It provides more liquidity and economic incentives for game players to purchase and create in-game items.
Technical analysis

At present, ALICE has once again fallen back to the 4-hour level of support. Gamefi has basically adjusted in place from the last big outbreak. The current market is a rotating market. If the concept of gamefi starts a leading project such as alice again, it will be inevitable. 11- December is the high incidence of gamefi games, support 14.6, pressure 18