This week's Battle Mage rule set challenge was Blast! in which monsters either side of the primary monster attacked take half damage!
Blast! general strategy....
- It's useful to play snipe and opportunity especially as that way you're more likely to deal damage to two additional opposing monsters.
- You could go defensive and play taunt at the front or back with a 'no blast attack damage' ability monster next to it!
- It might be worth considering mixing the attacks up with all of snipe, sneak, opportunity and scattershot in case your opponent also plays the above strategy: at least once taunt is done you've then got more chance of dealing more damage
- Triage and repair are useful to heal those either side wounds.
- Magic is good - to get beneath shields.
- Summoner wise, no point playing Yodin if you are blasting already!
Blast! carnage battle exemplar
The battle below shows a comprehensive victory using blast!
Mana and rulesets:
- 34 mana
- blast and snipe (nice combo)

Summoner: Lilly - for the triage
- Flesh Golem - an ever useful tank.
- Scavo hireling - repair
- Sporcerer - rust and 2 magic damage
- Goblin psychic - heal and damage
- Queen Mycelia - protect
- Spirit Hoarder - more triage
The battle...
- round 1 - I lose my scavo, but hey he's not really doing anything anyway with all those magic attacks
- round 2 - I take out the Pelacor thanks to all the blast damage, and the Slipsawn, goblin and Khmer, and note my double triage is working well on the Sporcerer!
- rounds 3-4 - it takes a while to get through the voided Unicorn, but I'm there by round 4!
Final battle analysis
May opponent had no chance with a snipe ruleset in terms of my damage, I really blasted my way to victory!
I relied heavily my triage and repair for this my damage was actually pretty low, the triage worked great!
!BLAST final thoughts...
Based on the above - TRIAGE!