Web3 Gaming Factors to Successs

Web3 Gaming 🎮| Discover the 4 Factors That Lead NFT Games to Success!

By RionWeb3 | CryptoMinute | 31 Mar 2025


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Have you ever wondered what the definition of success for a web3 game would be? In my opinion, it starts with the game being fun and having an engaged community, and then moves on to the economic part and the use of blockchain to help with this part of rewards and ownership of the assets of these games in the hands of the players and no longer of the companies. There are N problems to be solved in this market, but if you are looking to understand a little more about the factors that can lead NFT games to success, come find out now!

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[ENGLISH VERSION]


The main pillars: Fun and Community!

 

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Source: Axie Infinity

 

It seems kind of obvious, but many developers end up forgetting two things: a game needs to be fun so that it has players who just want to play it, just like we have in web2, where revenue comes from cosmetics. A fun, well-developed game ends up generating an engaged community over time, but there are ways to shorten this path.

One way for a game to have a strong community in web3 is if it is already known in web2. Recently, famous games like Ragnarok have been exploring these web3 universes and with them part of their player base ends up coming along and encountering this new ecosystem. Two examples of Ragnarok's expansion are its two Ronin titles: Ragnarok Monster World and Rangnarok Landverse.


Secondary Pillars: Blockchain and Sustainable Economy!

 

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Source: Ragmon

 

One of the possible ways to use Blockchain that worked very well for Night Crows, for example, was to make the Web3 tools “invisible” to the public, making it easier for the player to access it without having to initially worry about creating a wallet first and then playing, but rather playing first and then looking for more about the blockchain part of the game, if they want to. The easiest way for games to be accessible to the general public is to make it as easy as possible to log in. Games that make it difficult for players to log in tend to lose players right from the first time they log in.

The question of whether you want to is important to delve deeper into, because it is another debate taking place in the web3 gaming market. Are web3 games only for the crypto audience or for the general public? I believe that the goal of all games is to increase their user base of users who are satisfied with their game. To do this, it may be interesting to choose the path of starting with a base in web3 and then expanding to web2, seeking this growth. This way, you will have a mixed user base in the future, stabilizing the game.

 

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Source: Wild Forest Bounty Board

 

Regarding the economy, it is important for the game to start with sustainability in mind. There is no point in doing airdrops between tokens and NFTs, if not for a utility. An example of a model that has been applied in several games is a rewards pool that is divided among players through a ranking, stimulating progress and competitiveness, making it necessary to burn NFTs to generate better NFTs.

Furthermore, it is necessary to think about how the game will continue to keep this reward pool always full, and one of the ways is by receiving a fee from the game's market. But it cannot rely on just one source; it would be interesting to have several forms of revenue so that the pool never stops being fed and the rewards never stop. The reason for this is that the important thing for the company behind the game to continue developing and adding new features is for it to be receiving revenue from the game.


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RionWeb3
RionWeb3

Anime, Finance and Crypto Fan.


CryptoMinute
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