The start of the year is a time to look forward and there’s nothing more exciting to look forward to than new games.
So, with that in mind, here – listed in alphabetic order – are our most anticipated blockchain games in 2019 part 2
While many blockchain games offer a deep integration that require the use of crypto wallets, other are taking a more nuanced approach.
One such is Hash Rush, which is a PC client 3d real-time strategy build-and-battler game that rewards players using cryptocurrency and offers the usual item ownership and marketplace options. The important feature, however, is you don’t need crypto in order to play it.
As its name suggest, Hash Rush does play with sector memes. For example, one part of the game is mining (and looting) Crypto Crystals. It’s these which are used for your leaderboard ranking. The game also has its own ERC20 token, Rush Coin and a range of ERC721 character skins.
Yet, for all the blockchain elements what really stands out about Hash Rush is its graphical quality, which combined with ease of access, means it has the potential to be one of the blockchain games that goes big in 2019
MLB Crypto Baseball 2019
Now renamed as MLB Champions, the game – remade for then 2019 MLB season – is out now.
Released in late September 2018 (rather than its planned spring timeframe to hit the start of the 2018 MLB season), the first version of MLB Crypto Baseball also launched into a fast-declining crypto market.
In that context, the Ethereum-based dapp’s 5,000-odd user base demonstrated decent traction and also provided developer Lucid Sight with some good data points with which to approach its 2019 season game.
Designed as a collectible experience that driven by what actually happens in MLB games (and including crypto representations of all current MLB players called MLB Cryptos), MLB Crypto Baseball 2019 sees players picking a team, creating a game card for it, and then loading it with up to 21 players; 9 starting players, 6 bench players, and 6 bullpen pitchers.
You then predict what events you think will happen in that team’s next game, earning points based on the real-life performance of the team and the MLB Cryptos players included on your team card. These rewards are used to claim rewards, including rare MLB Cryptos players.
Initially conceived as a trading card game but since redesigned as an RPG, Neon District is a blockchain game that looks to mix free-to-play turn-based battle gameplay using sidechains with item ownership on Ethereum.
Set in a dystopian universe, it sees players fighting back against The Mainspring government by building up a squad of characters, which become more powerful and specialized over time.
An important element of this are the items – weapons, armor and other equipment – you collect and craft. As well as making your characters more powerful, they also change their look. As is clear to see, the game’s aesthetic – cyber/steampunk – is a big part of the appeal.
Neon District uses the Loom Network to handle its gameplay, with item ownership and trading all happening on the main Ethereum mainnet. Developed in Unity, Neon District will be released for PC/Mac and mobile devices.
Find out more at the Neon District website.
The location-based elements see players moving around their local environment to take control of different positions such as resource nodes. In order to do so, they have to enter special battle portals – which mix AR controls and VR visuals – and fight it out with bots and real-life opponents. Key to this are the many different weapons that can be bought and sold, including rare items that can be traded on the blockchain via the game’s web-based marketplace.
Adding a further metagame are the missions you have to undertake to level up and gain more resources, and counter-measures that can be placed to slow down your enemies.
Find out more at the Reality Clash
Across several game releases since 2012 there have been over 40 million downloads of The Sandboxseries. That’s a great starting point for what’s one of the most ambitious blockchain games planned for 2019.
Not that The Sandbox is a conventional game. Like Minecraft and Roblox, it’s better described as an user-generated content platform, in which you can spend your time building objects and worlds, and/or playing games with them.
This makes the latest version of The Sandbox a complex product that consists of; a 3D voxel editor for creation; an item marketplace for trading; and the actual sandbox environment where you can play with your items.
For that reason, The Sandbox isn’t expected to be released until the end of 2019, although the editor and marketplace will see rolling releases of more stable versions throughout the year. Nevertheless, the project’s potential is strong, which is why publisher Animoca Brands acquired The Sandbox’s developer Pixowl for $5 million in late 2018.