Town star ecosystem is using proximity effects system,
Meaning, items will be effected by the other items that surround it.
The Negative effect from Pollution and Shade will be delay in production time.

Pollution:
Truck - 2 squares - from 1 to 2
![]()
Fuel Storage - 3 squares - from 1 to 3

Refinery - 3 squares - from 2 to 4

Power Plant - 4 squares - from 2 to 5

Shade:
Tall - 3 squares - 1 to 3

Medium - 2 squares - 1 to 2

Short - 1 square - 1
