Timanious | Publish0x

Timanious

I'm an independent artist, teacher and game developer from the Netherlands. I love learning and writing tutorials about game design with Unity3D, programming and shaders. Feel free to visit my graphics blog at: timcoster.com

Joined March 2020 25 Followers

Timanious

Homeschool Tips/Suggestions for Parents and Teachers

19 Mar 2020 4 minute read comments Timanious

Hi all. I'm a visual artist and part-time guest teacher at a high-school in the Netherlands where I teach students how to use different graphical and programming applications. The past several years I've researched a lot of different applications for...

Indie Game Dev Log: 18/03/2020 (Game Inspiration and Improving the UI)

18 Mar 2020 1 minute read comments Timanious

Goal: Making the UI look more like the dashboard of a tankSo today i decided to do some work on the UI of TankBlazeAR (Working title). The main inspiration for this game is the VR game Battlezone VR that I've played on Playstation VR a while back. I...

Indie Game Dev Log: 17/03/2020 (Migrating Disease 2020)

17 Mar 2020 2 minute read comments Timanious

Today is my 35th birthday and I can't even hug my mumYesterday i was working on a bunch of tileable hexagon grid textures for one of my game projects, (read more about that in my previous post over here: https://www.publish0x.com/coster-graphics/indi...

Indie Game Dev Log: 16/03/2020 (Tileable Hexagonal Textures)

16 Mar 2020 2 minute read comments Timanious

The incredibly tedious and slow process of making tileable hexagonal grid textures..I'm posting this as a reminder to myself to never attempt to create tileable hexagonal grid textures like this again.Last couple of days I have been working on a set...

Unity Shader Graph Procedural Skybox & Day/Night Cycle Tutorial

12 Mar 2020 1 minute read comments Timanious

Unity Shader Graph Procedural Skybox & Day/Night Cycle Tutorial Hey everyone!I recently published part two of a written Shader Graph procedural skybox tutorial on my blog over here: timcoster.com/2020/02/26/unity-shadergraph-procedural-skybox-tutori...